![]() The Occupation: "The Occupation is a fixed-time, investigative thriller set in North West England on Saturday 24th October, 1987" Charlatan wonder have a video on the disastrous development and release of this game.ĭUSK: Retro FPS (aka boomer shooter) with some immersive sim elements. Underworld Ascendant: The "worst immersive sim ever made", supposed to be a spiritual successor to ultima underworld. Thief Simulator: the title is self-explanatory. Emphasis is on challenge, a branching story with multiple endings, and total freedom of action (kill friendly characters, rob stores, jump across roofs, etc.)" Quadrilateral Cowboy: "When you have a top-of-the-line hacking deck armed with a 56.6k modem and a staggering 256k RAM, it means just one thing: you answer only to the highest bidder."īrigand: Oaxaca: "Brigand: Oaxaca is a highly difficult post-apocalyptic RPG/FPS set in Mexico. ![]() Old friends and new allies will lend their support but with the eyes of the world upon you, who can you trust?" You must move in secret, survive off the grid, and find a way to clear your name. NEON STRUCT: "You are Jillian Cleary: an ex-spy on the run, framed for treason and hunted by your former agency. Now a lone operative has been sent to wake the Xanadu and bring her home to Earth". Her systems remain active but there has been no message from her crew for months. Spirits of Xanadu: "At the farthest edge of the explored universe, the research ship Xanadu slumbers in orbit around a mysterious planet. Play an active role in the ongoing narrative. You are Consortium Bishop Six, a global peacekeeper in the year 2042. The minecraft aesthetic looks nice.Ĭonsortium: "A murder mystery, on a plane, in the future. ![]() Some of these games can be disputed as being immersive sims.Įldritch Reanimated: "Eldritch is the original imsim roguelike: a first-person action game inspired by roguelikes, immersive sims, and H. There are walking simulators that try to have the narrative complexities or use single elements found in immersive sims (like audiologs or interactive props) but are very distant from having the systemic "found your own solution" resolve that Immersive sims have, so I will not include games like Gone Home and Tacoma (by Minerva's Den lead developer Steve Gaynor). Boulder Punch have not one but two very good videos on the subject, which is the primary source of this list. Recently I have been looking at the Indie Immersive sim scene which I had little knowledge of, so I'll try to make a summary of the most interesting games I've found (with link to steam pages).
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