So, clearly F1 2013 can be as easy or as realistic a racing game as a player wants it to be. The strictness of the enforcement of the regulations can also be tailored to a player’s preferences. The player can also choose whether or not he would like to experience the entirety of the Grand Prix weekend (full-length Free Practice sessions and full-length knockout-style Qualifying) or truncated versions thereof. In Grand Prix and Career modes, the player can configure race distances, from a length of three laps to 100% race distance. With driver aids, players can either select each aid’s effectiveness (high, medium, or low), or turn it off altogether. I turn options like these off because real-life F1 drivers don’t have these to rely on.ĭriver aids such as Driving and Braking Assists, anti-lock braking systems (ABS), traction control, dynamic racing line, and others are also enabled by default as well. Also on by default is an on-screen display (OSD) with various data – speed (selectable between metric and Imperial units), a track map, DRS and KERS status, proximity arrows, etc – designed to make the driving experience easier for novices. The default camera view is chase, but players who prefer a more realistic experience can select a cockpit view. No matter what game mode you play, once you’re on-track it’s basically the same experience. It’s very possible that some of what I describe in this review might be something that less experienced, or less sensitive, players may not necessarily agree with or even perceive. Not only that, but a lot of what driving a vehicle – real or simulated – of any type entails is based on the driver’s sensitivity to all the various stimuli assaulting his or her senses. While this sounds like a fairly simple thing to describe in theory, the reality is that it’s really a very difficult thing to articulate because everybody’s experience level is different. However, the base F1 2013 will come packing a simulation of the 2013 season, as well as 1980s classic content, including the legendary British grand prix track Brands Hatch as well as the Circuit De Jerez in Spain.Īlongside this the standard edition bundles in some of the greatest drivers of the 80s, including Alain Prost and Mario Andretti, for you to tear around tracks with.Ĭheck out the trailer below to see some of the retro race-cars in action.į1 2013 is due out on PC, PlayStation 3 and Xbox 360 on October 4, with the Classic Edition setting you back an extra £10 if you think it's worth a pop.Gameplay for a title such as F1 2013 is essentially all about the experience of being in control of a racing car. The Classics pack will only be available in the UK in a limited run of 10,000 copies, so we hope there’s news of it being available as DLC in the not-too-distant future, as it would be a shame to not get a chance to play around with it. To top it all of the 1976 Ferrari 312 T2 that Nikki Lauda drove is included for those who sign up to Codemasters' RaceNet community. It certainly beats racing as Giedo van der Garde that’s for sure.Īs well as this there’s also two extra tracks available, Imola and Estoril, if you want to party like it’s 1995. Codemasters has released a new ‘Classics’ trailer for the latest edition of their Formula 1 franchise, F1 2013, that shows off the exclusive content that will be available in the ‘Classic Edition’.įor fans of Formula 1 of yesteryear, the Classics pack looks to provide some iconic cars, drivers and tracks from the 90s to join the current roster and already announced 80s classics…Īll your favourite drivers of the 90s have been bundled into this pack including classics such as Damon Hill, Nigel Mansell, David Coulthard, and Jacques Villeneuve.
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